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No-Shoot and Callout Targets

Numbered Shape Callout

Nine numbered shapes for command-driven callouts, visual processing, and mixed target identification drills.

Numbered Shape Callout previewDownload PDF

Focus

Visual processing and callouts

Distance

3 to 10 yards

Format

US Letter PDF, black-and-white friendly

How to use this printable target

Numbered Shape Callout mixes circles, squares, triangles, and diamonds so the shooter must identify both number and shape before acting.

It works well for instructor-led commands, partner callouts, or solo randomization where the target selection changes every rep.

Drill ideas

  • Call a number and require one clean hit on that shape.
  • Call a shape type and require hits only on matching shapes.
  • Run two-number sequences to combine identification with transitions.

Scoring and print notes

Count only hits on the called shape or number. Hits on the wrong shape should be recorded separately from misses.

  • Print at 100% scale on US Letter paper.
  • Use a random number generator or partner callouts for varied sequences.

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Pair It With a Drill

Wizard Drill

Overview The Wizard Drill tests accuracy and transitions across multiple distances. With 5 targets spread from 3 to 20 yards, it forces you to shift between close-range speed and mid-range precision within a single run. Setup Targets: 5 USPSA cardboard targets at staggered distances — 3, 5, 7, 10, and 20 yards Round count: 10 rounds (2 per target) Start position: Gun holstered, hands at sides Course of Fire On the buzzer, draw and engage each of the 5 targets with 2 rounds each. You may engage targets in any order, but most shooters work near to far or far to near. Scoring Scored by Hit Factor: total points divided by total time. A-zone = 5 points, C-zone = 3, D-zone = 1, miss = 0. Maximum raw score is 50 points (assuming a 5-point scoring system with max 10 per target). A competitive hit factor depends on the exact target arrangement — track your score over time to measure improvement.

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